mapshader.core.to_raster#

mapshader.core.to_raster(source: MapSource, xmin: Optional[float] = None, ymin: Optional[float] = None, xmax: Optional[float] = None, ymax: Optional[float] = None, height: Optional[int] = None, width: Optional[int] = None)[source]#

Export a MapSource object to a raster object.

Parameters:
  • source (mapshader.sources.MapSource) – The input datasource.

  • xmin (float) – X-axis minimum range.

  • ymin (float) – Y-axis minimum range.

  • xmax (float) – X-axis maximum range.

  • ymax (float) – Y-axis maximum range.

  • height (int) – Height of the output aggregate in pixels.

  • width (int) – Width of the output aggregate in pixels.